Aseprite Integration

Reanimator includes a fully-featured import pipeline for Aseprite. Create your animations within Aseprite and have them automatically imported and ready to use.


Trigger complex code behaviors from specific frames in your animations. No more counting frames or syncing with Unity Animators.

Improved Sprite Shader

Reanimator includes a improved 2D Sprite Shader with support for Normal Maps, Emission Maps, Palatte Swapping and more.

Unity Editor Integration

Easily edit your animations within Unity. Tweak frame timings, add or edit events, even add or remove frames.

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